Gameplay Intros

Tutorials

More complex games may require in-game tutorials. In general these are not required as typically arcade games are pretty simple or are designed so that player’s need to spend a few quarters before they fully understand the gameplay.

  • Not required, but a short module for learning controls
  • Should be skippable
    • “Press Start Button to Skip”

Printed Instructions

Instructions can be in the form of printed materials that can be added to the cabinet (eg. near the controls) and/or at the start of gameplay as a tutorial or in the attract mode.

Story Intros (Cutscenes)

Should be skippable

  • “Press Start Button to Skip”